We’re almost ready to publish Steam and Steel, and in preparation we’re releasing the cover as a great new poster! You can pick it up from RPGNow along with all the other Fatestorm products.
Tag Archives: Ashendrya
Awesome News
Newsletter I should say,
The kind people at RPGNow and DriveThruRPG have profiled Ascendancy – Rogue Marshal on the weekly newsletter!
Thanks again guys
And if you haven’t subscribed to the newsletter do it here.
FateDeck pack now available for download
Under the eye of the Infinitesimal Jester
You hold the fate of worlds in your hands with the FateStorm FateDeck
This high-resolution file provides you with the 22 cards of the FateDeck, representing the primary archetypes of the Solüus multiverse. Each card also displays the archetype’s elemental affinity, favoured descriptor and attribute ratings as well as the card’s number and name.
This download pack also includes:
· Exclusive, high-resolution poster of the Infinitesimal Jester – the embodiment of fate in the Solüus;
· High-resolution Avatar record sheet; and
· Five ‘crib’ cards, detailing some common mechanics of the FateStorm VRS – Activity Rating and Activity Pool generation, assea use, movement and combat.
Please note that the FateDeck, Avatar record sheet and the ‘crib’ cards are included at standard resolution in the core rule book Ascendancy – Rogue Marshal.
Amendment to product description
Unfortunately I found a glaring error in the product description for Ascendancy this morning which while I quickly amended was too late for all those people who had already purchased the book.
So to all of you who bought the book, prior to today, my sincerest apologies. I’ve sent out an email to all those customers who purchased the book however some of you were not contactable through RPGNow so I’ll republish my apology here.
- – - – - – - – - – - – - – - – - – - -
Dear Broken Tower customer,
we recently realised that the item description for Ascendancy – Rogue Marshal contained an error.
The item description showed that there were over 200 magical weaves published within the text.
This should have read over 100.
Originally we had hoped to provide over 200 weaves, however in order to provide a publishable sized document we were forced to remove the additional weaves from the available weave list.
Unfortunately the product description was not updated after this fact.
We apologise for this oversight and hope that it in no way dampens your enthusiasm for the product.
We would also like to assure you that the weaves that had to be redacted in order to keep the size and cost of the book reasonable, will appear in future publications; including the upcoming Revegaites revealed.
The error in the description has been amended and we thank you again for supporting us.
Sincerely,
Tim Westhaven
But wait there’s more!
http://roleplayerschronicle.com/?tag=broken-tower
http://gamernet.net/aggregator?page=4
We’re very grateful to all these gaming sites for their support.
Check it out: we’re in the news
Thanks for the love UKroleplayers! and let’s not forget the Germans and… Pynchon obsessives. Can’t wait to see some questions we can answer on the Q&A page.
Welcome to your new life – Avatar

Roleplayers told: dice won’t save you
Revolutionary and sophisticated roleplay system launches with the publication of the first FateStorm title: Ascendancy.
15 March 2012 – Melbourne, Australia – A ‘mind-blowing odyssey’ is today unleashed on the world, with the publication of the first source book, Ascendancy, to use the revolutionary FateStorm roleplay system.
More than a decade in the making, including five years of extensive game testing, the FateStorm system offers players an immersive experience that is as richly nuanced as life, by putting the player in control instead of relying on the roll of a D20. Influenced by Jung, Joseph Campbell, tarot and astrology, Tim Westhaven’s FateStorm is truly gaming for grown ups.
During game testing, experienced roleplayers and newbies alike from around the world have become hooked on the freedom and flexibility offered by FateStorm. Matt Rigby, author of Emergence RPG, said: ‘I always thought that this sort of depth and richness was something you could only get from the setting; FateStorm turns that idea on its head. You could go crazy trying to explore the depths of the system, and not even begin adventuring in the setting. There should be a warning about the addictiveness of the FateStorm system.’
Ascendancy, a core rule book, provides everything the aspiring game master needs to run a FateStorm game, as well as information on setting, creatures, character development and suggested story arcs. Ascendancy also features original artwork by Tim Westhaven, a graduate of NMIT and Central St Martin’s College of Art, whose work for Jim Henson’s Creature Workshop, Framestore, Animal Logic and Meteor Studios has helped shape his aesthetic.
Ascendancy is available to download in a print-quality pdf format now; additional titles that feature the FateStorm system are scheduled to be published throughout the year.

